In the early days of gaming, graphical fidelity was still in its infancy, and many titles struggled to faithfully execute their artistic direction with the available hardware. As time went on, a push ...
Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...
Video games have become a staple in entertainment, offering players the chance to dive into worlds filled with adventure, mystery, and excitement. But have you ever stopped to consider how do video ...
Jack Boreham is a seasoned writer and journalist with a wealth of experience collaborating with some of the world’s most prestigious organizations and influential figures, crafting high-quality ...
Have you ever wondered how the graphics in your favorite video games worked? This is the start of a series on game graphics, and what better place to start than how exactly the original Mario Bros.
Thanks to modern technology, anime games can easily look like the anime series they are based on. It was hard to convey that with pixelated sprites during the 8-bit and 16-bit eras, but each new 3D ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
The Nintendo 64 era of video games holds a special place in the hearts of many gamers, including me, as it marked the first foray into true 3D realms they experienced. At the time, the concept of ...
Why it matters: In a world dominated by powerful GPUs from Nvidia and AMD, one self-taught coder is demonstrating that it's possible to create impressive 3D graphics from scratch. Alex Fish has ...
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...