Nintendo finally has a console powerful enough to handle some absolute classics.
Likewise, Final Fantasy 15's action system is comparatively stripped back and bare, and that's what Square aimed to improve with Final Fantasy 16. Whether it's worth keeping or fit for scrap is ...
Final Fantasy 14 director Naoki Yoshida, known to fans as Yoshi-P, has admitted that long development cycles right across the Final Fantasy series make it "harder" for new players or younger ...