The Beast will test your parkour skills as you leap from roof to roof and cliff to cliff avoiding huge swarms of the undead. By the time you get ...
There are no skyscrapers to swing from, but the grappling hook is still an essential tool to add to Kyle Crane's belt.
Dying Light's parkour mechanics are already the best thing about it, but they really come into their own in each game once you've unlocked the grappling hook. Don't worry, that grappling hook is back ...
Newspoint on MSN
Dying Light: The Beast review – Kyle Crane goes beast mode in the true sequel to Techland’s original
Tearing through hordes of flesh-eaters and other nightmare creatures is made all the more eventful thanks to a variety-filled ...
The Beast is not the focused standalone expansion it should be, instead revealing how fatal a lack of focus can be.
The premise of boss fights in Dying Light is a good one: there are extra-baddie zombies The Baron has cooked up in his lab ...
Alright, I'm just gonna get straight to the point: did you love the first two Dying Light games? You did? Okay, I'll save you ...
12don MSN
Borderlands 4 review - still frustrates as much as it thrills, but for different reasons this time
Borderlands 4 brings a more sensible script and a true open world to its cel-shaded gun-show, but these moderate improvements ...
The grappling hook is one of Atsu's main tools in Ghost of Yotei and it has several uses. On this guide page, we have ...
Where is every Silksong Mask Shard? Just like in Hollow Knight, these hidden collectibles are used to upgrade health. While they aren't essential to complete your playthrough, locating them can keep ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
A Canadian who has worked in the gaming industry for over two decades, Beck grew up on games such as Final Fantasy and Super Mario Bros. He specalizes in roleplaying games, but covers titles in almost ...
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