This article covers updates to AI models announced at the end of September that are relevant to game development in Unity and development using Codex. I have organized the models' published figures ...
This article covers character modeling and UV unwrapping using Tripo P2.0, examples of adjustments in Blender, and updates to ...
How the Pixyz Plugin for Unity unlocks its value for industrial real-time 3D applications. Over the next two articles, we’ll take a first-hand look at the Unity Industrial Collection, explaining what ...