The backend is written for the performance-focused, Postgres-compatible RDBMS CedarDB. Much like modern Doom ports, SQLDoom uses two paths: one running at the game's original 35 Hz for handling all ...
And so here we are. The author, Lukas Vogel, has been at it again and ported both Doom's game logic and renderer to SQL, ...
Ars Technica details SQLDoom, a Doom renderer built on CedarDB tables and about 1,300 lines of SQL spread across 89 CTEs. A ...
Programming Villa LLC, a Spokane online web development school, offers project-based courses and mentor programs in ...